The Legend of Zelda: Breath of the Wild is the latest game in the Zelda series. The game was released on March 3, 2017 for the Nintendo Switch, and September 2017 for the Wii U.
There’s no denying the popularity of The Legend of Zelda series, but which one is the best? That’s a tough question to answer without stacking up every entry in the Zelda franchise against one another, and that’s one thing we don’t intend to do. Instead, we’ll just focus on the launch title for the Nintendo Switch — Breath of the Wild.
I’ve been playing Zelda games since the NES days of A Link to the Past and even before. I’m not a super huge fan of any of them though. I’ve played Majora’s Mask and BotW a number of times and I’m always impressed with how good the game is. So I was surprised this time around when I really didn’t dig BotW that much. I played through twice and didn’t feel like it was a particularly good game.
So, I just completed playing through Legend of Zelda: Breath of the Wild for the first time this week, and like many other fans of the franchise, I was blown away. It’s an open-world game, which is probably my favorite kind. Breath of the Wild wasn’t the first game in the series to include an open-world exploring aspect – the original Legend of Zelda for the NES and Wind Waker for the GameCube both featured exploration to different degrees – but it did it in a manner that the previous games couldn’t.
That presentation begins right at the beginning of the game, when Link wakes from a 100-year sleep and emerges from his cave to gaze out over a vast expanse of Hyrule. Hyrule field, the Castle, rolling hills, and Death Mountain may all be seen in this vista, which will be recognizable to lifelong fans of the game. The title displays on the screen while Link is taking in the world around him. I’ll admit that I’m not the greatest gamer in the world, but I can definitely state that this was one of the most aesthetically stunning scenes I’ve ever seen.
What I find fascinating is how fast the enormous size of the place becomes evident the moment you attempt to go somewhere. If you attempt to go to Hyrule Castle or Death Mountain once you can leave the plateau you started on – and you definitely can – it will take a long time. That isn’t even mentioning the challenges you may face along the road. The size of Hyrule in this rendition is enormous. That’s what sets this experience apart from others: it’s grander, more memorable, and more enjoyable.
The Guardian opponents, on the other hand, were one aspect that I thought truly demonstrated the breadth and grandeur of this game.
When you first encounter an active Guardian, you’ll be terrified; they’re creepy spider-like robots with a laser that locks onto you as their terrible music starts playing. If you come across one at the beginning of the game, your only option is to run in the other way. There’s no way to defeat them in the beginning. You’ll be stronger and better armed after a few dozen hours of gameplay, and you’ll be able to beat one.
After that, after you’ve invested enough time in the game, you should be able to effortlessly beat them. The part of Breath of the Wild that made me the happiest was eventually charging Hyrule Castle and getting to use all of the things I’d saved up in a fierce fight against all of the guardians besieging the castle. I didn’t have to hide from them or be concerned about gaining an advantage over them. I could pretty much go up to any of them and emerge out the other side still standing after playing this game extensively and preparing properly to take on the castle.
That all came through grinding; playing the game until I reached a certain level and had amassed all of the required stuff. And it was a joy to feel the pleasure that comes from grinding through stages for hours on end until you’re eventually powerful enough to take on whatever the game can throw at you. One of the most attractive aspects of RPGs, as well as video games in general, is this.
What’s a game you’ve liked that required a lot of grinding?
As an example:
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Breath of the Wild is set to release on the Nintendo Switch on March 3rd, 2017. As you can imagine, this is a game with a lot of hype and expectation, both for fans of the series and everyone who hasn’t played it yet. So what does the Zelda game have to offer? The first thing that comes to mind is the game’s open world. Breath of the Wild is set in a vast Hyrule, with a total area of over 500 square kilometers, which is approximately twice the size of the entire town of El Toro or a little over twice the size of LA.. Read more about breath of the wild wiki and let us know what you think.
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